Tweaking render variables
Render variables are numeric r_* cvars managed by RenderVars.
List and change
developer 1
render list
r_wireframe 1
r_wireframe 0
r_lightmap 1.5
r_normalmap 1.25
r_bloom 1.0
r_exposure 1.1Changes with live callbacks apply immediately; there is no separate commit step.
Some variables, including material-path switches such as r_deluxe, r_bsp_pbr, and static BSP freezing, apply on the next map/material build. Read the description printed by render list.
Reset and export
render reset
render export
cvarexportrender reset resets render variables only. cvarexport exports the broader cvar set.
Persistence
Render values persist in browser local storage under engine.renderVars. Debug-category variables are intentionally not treated as durable user settings.
Performance tuning
Change one setting at a time and measure with the browser profiler. Common cost controls include post-processing gates, god-ray samples, SSR, area-light limits, and texture settings. Do not copy a fixed preset without testing the target map and device.
The exact current list and defaults are in Render variables.
