Recipe: debug a map shader
text
developer 1
shader load
shader count
shader info textures/example/surface
shader resolve textures/example/surface
shader deps textures/example/surfaceIn a browser scene, identify the aimed surface:
text
shader aim 1
shader infoIf a texture or definition is wrong, confirm archive ownership:
text
pk3 find scripts/example.shader
pk3 find textures/example/surface.tgaCheck path normalization, package override order, parsed stage count, blend/depth flags, and whether the feature is supported. Other deformVertexes modes beyond autosprite/autosprite2 are a known compatibility gap.
